

#include "includes.h"


static inline void *
serialize_obj(void *obj, struct memspace **sobj)
{
  
  return 0x0;
}


void *
serialize(void *obj)
{
  if (((int) obj & 0x3) == 0) //integer
    {
      return (void *) htonl((int) obj);
    }

  if (((int) obj & 0x3) == 1) //pointer
    {
      return 0x0;
    }

  return 0x0;
}
